Dev Builds » 20260904-1042

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NCM plays each Stockfish dev build 20,000 times against Stockfish 14. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.

Summary

Host Duration Avg Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo

Test Detail

ID Host Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo CLI PGN

Commit

Commit ID 6e4c77f51d09062180fbc2b9befd294abe412633
Author Robert Nurnberg @ elitebook
Date 2026-09-04 10:42:02 UTC
Fix bug in nodestime When `availableNodes` hits 0 in master, on the next move we hit UB in `TimeManagement::init()`. More generally, the UB can happen whenever `availableNodes < npmsec`. That is because `limits.time[us] == 0` gets passed into `scaledTime`, which is then used in `log10` to define `logTimeInSec`, leading to `-inf` in `optConstant` and hence `+inf` in `optScale`, if `originalTimeAdjust < 0`. Casting that `+inf` double value to the integer valued `optimumTime` via `TimePoint(std::max(1.0, optScale * timeLeft))` is undefined behavior. The patch clamps `scaledTime` from below to 1. closes https://github.com/official-stockfish/Stockfish/pull/7129 No functional change
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