Dev Builds » 20130915-0559

Use this dev build

NCM plays each Stockfish dev build 20,000 times against Stockfish 14. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.

Summary

Host Duration Avg Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo

Test Detail

ID Host Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo CLI PGN

Commit

Commit ID 82f6779c2e549a264dbfc76d4c668f4c2ea831cd
Author Marco Costalba
Date 2013-09-15 05:59:09 UTC
Don't blunder under extreme time pressure We always attempt to keep at least this emergencyBaseTime at clock. But if available time is very low it means that we will force ourself to play immediately to satisfy the emergencyBaseTime constrain and so leading to blunders. Patch is good at short and very short TC (15secs and 5secs respectively) LLR: 2.96 (-2.94,2.94) [-1.50,4.50] Total: 26590 W: 5426 L: 5245 D: 15919 LLR: 2.96 (-2.94,2.94) [-1.50,4.50] Total: 5767 W: 1397 L: 1268 D: 3102 Instead seems has no influence at longer TC (60 secs) LLR: -2.96 (-2.94,2.94) [0.00,6.00] Total: 79862 W: 13623 L: 13339 D: 52900 So it is committed to have a broader testing but is to be consider still EXPERIMENTAL and can be reverted easily. No functional change.
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