Dev Builds » 20190914-2232

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NCM plays each Stockfish dev build 20,000 times against Stockfish 14. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.

Summary

Host Duration Avg Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo

Test Detail

ID Host Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo CLI PGN

Commit

Commit ID 843a6c43053ceb9cc79d29bf7c0d3a5d236e057e
Author Vizvezdenec
Date 2019-09-14 22:32:54 UTC
Introduce midgame initiative This patch finally introduces something that was tried for years: midgame score dependance on complexity of position. More precisely, if the position is very simplified and the complexity measure calculated in the initiative() function is inferior to -50 by an amount d, then we add this value d to the midgame score. One example of play of this patch will be (again!) 4 vs 3 etc same flank endgames where sides have a lot of non-pawn material: 4 vs 3 draw mostly remains the same draw even if we add a lot of equal material to both sides. STC run was stopped after 200k games (and not converging): LLR: -1.75 (-2.94,2.94) [0.50,4.50] Total: 200319 W: 44197 L: 43310 D: 112812 http://tests.stockfishchess.org/tests/view/5d7cfdb10ebc5902d386572c passed LTC: LLR: 2.95 (-2.94,2.94) [0.00,3.50] Total: 41051 W: 6858 L: 6570 D: 27623 http://tests.stockfishchess.org/tests/view/5d7d14680ebc5902d3866196 This is the first and not really precise version, a lot of other stuff can be tried on top of it (separate complexity for middlegame, some more terms, even simple retuning of values). Bench: 4248476
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