Dev Builds » 20240723-1723

You are viewing an old NCM Stockfish dev build test. You may find the most recent dev build tests using Stockfish 15 as the baseline here.

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NCM plays each Stockfish dev build 20,000 times against Stockfish 14. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.

Summary

Host Duration Avg Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo

Test Detail

ID Host Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo CLI PGN

Commit

Commit ID 986173264f4c03e3750bd68f904bfdf1152437d4
Author FauziAkram
Date 2024-07-23 17:23:57 UTC
Adding LowestElo and HighestElo constants These values represent the lowest Elo rating in the skill level calculation, and the highest one, but it's not clear from the code where these values come from other than the comment. This should improve code readability and maintainability. It makes the purpose of the values clear and allows for easy modification if the Elo range for skill level calculation changes in the future. Moved the Skill struct definition from search.cpp to search.h header file to define the Search::Skill struct, making it accessible from other files. closes https://github.com/official-stockfish/Stockfish/pull/5508 No functional change
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