Dev Builds » 20180808-1558

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NCM plays each Stockfish dev build 20,000 times against Stockfish 14. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.

Summary

Host Duration Avg Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo

Test Detail

ID Host Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo CLI PGN

Commit

Commit ID bd4d2b0576ec320367769d5720c7a5b4d094ceef
Author Stefano Cardanobile
Date 2018-08-08 15:58:41 UTC
First check threshold in space evaluation Currently, we first calculate some bitboards at the top of Evaluation::space() and then check whether we actually need them. Invert the ordering. Of course this does not make a difference in current master because the constexpr bitboard calculations are in fact done at compile time by any decent compiler, but I find my version a bit healthier since it will always meet or exceed current implementation even if we eventually change the spaceMask to something not contsexpr. No functional change.
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