Dev Builds » 20120422-1652

Use this dev build

NCM plays each Stockfish dev build 20,000 times against Stockfish 14. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.

Summary

Host Duration Avg Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo

Test Detail

ID Host Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo CLI PGN

Commit

Commit ID be3b8f3ae939b19dfd36ebff3f485395083a3ab9
Author Marco Costalba
Date 2012-04-22 16:52:31 UTC
Retire "Active reparenting" After 6K games at 60" + 0.1 on QUAD with 4 threads this implementation fails to show a measurable increase, result is well within error bar. Perhaps with 8 or more threads resut is better but we don't have the hardware to test. So retire for now and in case re-add in the future if it proves good on big machines. The only good news is that we don't have a regression and implementation is stable and bug-free, so could be reused somewhere in the future. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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