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Commit ID cb4bda0f4974c75733c41b15bff7624a65e6cee1
Author protonspring
Date 2018-05-06 07:44:14 UTC
Simplify the backward pawns code The two lines of code in the patch seem to be just as good as master. 1. We now only look at the current square to see if it is currently backward, whereas master looks there AND further ahead in the current file (master would declare a pawn "backward" even though it could still safely advance a little). This simplification allows us to avoid the use of the difficult logic with `backmost_sq(Us, neighbours | stoppers)`. 2. The condition `relative_rank(Us,s) < RANK_5` is simplified away. Passed STC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 68132 W: 14025 L: 13992 D: 40115 Passed LTC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 23789 W: 3643 L: 3527 D: 16619 Ideas for further work: • The new code flags some pawns on the 5th rank as backward, which was not the case in the old master. So maybe we should test a version with that included? • Further tweaks of the backward condition with [0..5] bounds? Closes Bench: 5122789
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