Dev Builds » 20190914-0511

Use this dev build

NCM plays each Stockfish dev build 20,000 times against Stockfish 14. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.

Summary

Host Duration Avg Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo

Test Detail

ID Host Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo CLI PGN

Commit

Commit ID db00e1625eb46517f61085ffd3bcd28779e71220
Author Joost VandeVondele
Date 2019-09-14 05:11:23 UTC
Add sse4 if bmi2 is enabled The only change done to the Makefile to get a somewhat faster binary as discussed in #2291 is to add -msse4 to the compile options of the bmi2 build. Since all processors supporting bmi2 also support sse4 this can be done easily. It is a useful step to avoid sending around custom and poorly tested builds. The speedup isn't enough to pass [0,4] but it is roughly 1.15Elo and a LOS of 90%: LLR: -2.95 (-2.94,2.94) [0.00,4.00] Total: 93009 W: 20519 L: 20316 D: 52174 Also rewrite the documentation for the user when using `make --help`, so that the order of architectures for x86-64 has the more performant build one on top. Closes https://github.com/official-stockfish/Stockfish/pull/2300 No functional change
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