Dev Builds » 20120429-2228

Use this dev build

NCM plays each Stockfish dev build 20,000 times against Stockfish 14. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.

Summary

Host Duration Avg Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo

Test Detail

ID Host Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo CLI PGN

Commit

Commit ID ef0496ff4095330eaea4b33bb14e0386942fd093
Author Marco Costalba
Date 2012-04-29 22:28:07 UTC
Don't split if reduced depth is below min_split_depth It seems to increase SMP performances. To note that this patch goes in the opposite direction of "Active reparenting" where we try to reparent an idle slave as soon as possible. Instead here we prefer to keep it idle instead of splitting on a shallow / near the leaves node. After 11550 games on a QUAD (4 threads) at 15"+0.05 Mod vs Orig 1972 - 1752 - 7826 ELO +6 (+-3.6) No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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