Dev Builds » 20170820-1200

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NCM plays each Stockfish dev build 20,000 times against Stockfish 14. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.

Summary

Host Duration Avg Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo

Test Detail

ID Host Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo CLI PGN

Commit

Commit ID fe60caba94de11932d6cdb9bb0282da0221c9f20
Author lucasart
Date 2017-08-20 12:00:31 UTC
Restore safety margin of 60ms What this patch does is: * increase safety margin from 40ms to 60ms. It's worth noting that the previous code not only used 60ms incompressible safety margin, but also an additional buffer of 30ms for each "move to go". * remove a whart, integrating the extra 10ms in Move Overhead value instead. Additionally, this ensures that optimumtime doesn't become bigger than maximum time after maximum time has been artificially discounted by 10ms. So it keeps the code more logical. Tested at 3 different time controls: Standard 10+0.1 LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 58008 W: 10674 L: 10617 D: 36717 Sudden death 16+0 LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 59664 W: 10945 L: 10891 D: 37828 Tournament 40/10 LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 16371 W: 3092 L: 2963 D: 10316 bench: 5479946
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