NCM plays each Stockfish dev build 20,000 times against Stockfish 7. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.
| Host | Duration | Avg Base NPS | Games | Wins | Losses | Draws | Elo |
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| ID | Host | Started (UTC) | Duration | Base NPS | Games | Wins | Losses | Draws | Elo | CLI | PGN |
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| Commit ID | 5aef9186acb9d1831e51d828cb3be91f005c4893 |
|---|---|
| Author | Marco Costalba |
| Date | 2010-08-02 21:02:59 UTC |
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Reset bestMove before entering main moves loop
After razoring, IID, null verification and singular
extension searches we have could have a dirty ss->bestMove,
restore to MOVE_NONE before to enter moves loop.
This should avoid to store in TT a stale move when
we fail low.
Tested together with previous patch that is the
one that gives ELO.
After 1152 games at 1+0 on my QUAD
Mod vs Orig +233 =716 -203 (+9 ELO)
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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