NCM plays each Stockfish dev build 20,000 times against Stockfish 7. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.
| Host | Duration | Avg Base NPS | Games | Wins | Losses | Draws | Elo |
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| ID | Host | Started (UTC) | Duration | Base NPS | Games | Wins | Losses | Draws | Elo | CLI | PGN |
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| Commit ID | c94cfebb7e6d787b9bdf2670cc1436eb0dfbea57 |
|---|---|
| Author | Marco Costalba |
| Date | 2012-02-03 12:43:58 UTC |
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Reduce lock contention in idle_loop
Release split point lock before to wake up
master thread. This seems to increase speed
in case "sleeping threads" are used:
After 7792 games with 4 threads at very fast TC (2"+0.05)
Mod vs Orig 1722 - 1627 - 4443 ELO +4 (+- 5.1)
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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